Click to play or pause.
<div class="lottie play" id="divided-heart"></div>
<script type="text/javascript" src="js/other-libs/lottie.js"></script>
<script>
var animationContainer = document.getElementById('divided-heart');
// Init the animation
lottie.loadAnimation({
container: animationContainer,
renderer : 'canvas',
loop : true,
autoplay : true,
path : 'json/divided-heart.json'
});
// Add an event listener
animationContainer.addEventListener('click', function(){
if (this.className.indexOf('play') > -1) {
this.classList.remove('play');
lottie.pause();
} else {
this.classList.add('play');
lottie.play();
}
});
</script>